Monday, November 1, 2010

S.E.A.R.C.H. - Unity3D Diving Game Demo

I would like to share with the community one of our current Unity3D projects at MysteryD.

This game demo is still a work in progress but we would like to go ahead and share it with the community and gather feedback, comments, possible improvements and overall feelings about this demo since viewed as a demo, is pretty much completed. Please feel free to play it and leave comments if you like.

S.E.A.R.C.H. is a salvage and rescue diving game where the player needs to find its way in the ocean depths to fix a leaking oil pipe at the bottom of the ocean. The player will need to recover pipe's pieces scattered around, close the pressure valve to stop the oil flow and finally fix the broken pipe.

The swimming controls mimmic the real swimming movement mechanics, where the player needs to alternate between each leg to swim in straight direction. Remember to keep an eye on the aggressive sharks surrounding the leak and complete the mission before the oxygen runs out.

Among my roles for this project I was responsible to co-design the gameplay mechanics, lead the game direction and develop the whole game demo, including gameplay mechanics, movement controls, fauna waypoint system and movements, sharks artificial intelligence, visual effects, particle system effects, scene lighting, terrain shaping & painting and several other tasks. 

S.E.A.R.C.H. is being produced by MysteryD and is currently a work in progress. All music in he game was custom made by Andrés Cervilla, old friend of mine and one of of the top young musicians in Central America, who is currently working with us as Sound Engineer for our games.

You can play the online web version of the demo by following this link.